Saturday, April 28, 2012

LttP Take 3: Turtle Rock

... or as I like to call it Super Fucking Mario World. There are pipes, bowling balls chained up and cacti that you have to kill one layer at a time. I know I felt like Nintendo was getting lazy by making the previous boss just a cluster of optical receptors but I'm on a mission to save a blonde from an evil doer and they model this entire level after fucking Mario?! Jesus Christ.


This is without a doubt the most tedious fucking level. Even when using a walkthrough. There are so many steps I had to take just to get to the boss. It was bad enough trying to avoid or kill the enemies but I've got Cyclops hiding in the fucking rocks.


After watching a video I noticed I was missing quite a few items. Four to be exact. I decided to go treasure hunting yet again. At least this time it proved helpful. As a first time player I must ask, how the fuck did anyone ever find these items without the internet?! I've played through this entire game without any need for an ice rod. Suddenly it's an absolute necessity and I was supposed to get it before the fire rod. How in the hell? Yet another example of the developers relying on the player getting bored and wandering about. Lifting random rocks on a whim.


I also blow up part of the castle and upgrade my sword to gold. This is bullshit. Gold would be a terrible material to make a sword out of. Haven't these assholes ever played Minecraft? Yeah, it's pretty but it's going to be fucking useless as far as defense goes. For those that don't think fourth dimensionally out there, that Minecraft bit was a joke.


I also feel the need to point out that the Master Sword is supposed to be the absolute best. The God Tier of swords. Why the fuck does it need to be upgraded? Way to contradict yourselves you Hylian cunts.


Well, now that I have my chilly dildo (my chilldo, if you will) I'm ready to take on this dungeon. Aside from the obvious frustrations (cluster fucks of enemies, falling to my death, not knowing what the fuck to do) as I said this dungeon is the must tedious goddamn level I have ever had to deal with. Trying to figure out that stupid-ass roller coaster is such bull-shit. It's hard enough without the spinning fire balls. Oh, look, yet another "coincidental similarity" to Mario World. Lazy pricks.


On top of all this there are so many times when that yellow swirl comes after me and I turn into a goddamn pink rabbit. Seriously, whose idea was this? Who said "Hey, sometimes Link should be a useless fucking bunny. That should improve the game significantly!" I hope they lynched that fucker.


After going through all kinds of bullshit (see above) I finally get to the boss. After finally beating it I realized the boss himself (herself?) wasn't that hard. It's more intimidating than anything. I thought the fire breather scorpion was brick-shit inducing, this motherfucker has three goddamn heads, shoots fire and ice and the middle head just jumps out at you at seemingly random intervals. If this were IRL, Zelda could go fuck herself. I'm watching the game. What game? Don't care. Baseball, football, hell I'll watch soccer but I'm sure as fuck not taking on any three headed elemental scorpions ten times bigger than myself. I digress. Using both my wicked-wiener and my chilldo I'm able to kill off the fire/ice heads. There's a fairly impressive explosion which gave me false hope. I thought the bastard was dead. Then the middle head starts wriggling around. I stab him multiple times in the gut and he blows up again. I half expected him to keep fighting but thankfully that didn't happen.


So, if the boss wasn't that hard, what was? Keeping myself properly stocked. At least three times I had to go all the way through the dungeon and all over both worlds to find a damn fairy cave so I could stock up. Then I had to go to the shroom addict to get more magic potion just to fucking die again. GODDAMMIT! I have to go on a ten minute mission just to return and get my ass handed to me. It took four or five times for me to realize not to rely solely on my magic abilities. I have to not only stun it but I have to run up and flail my sword about. NOW, that's what I call bullshit! Vol. 4.


I'm just glad to be done with that fucking dungeon. I've now freed all seven maidens. Ganon's next. Not looking forward to it. In the mean time I'm going to get wasted.

Thursday, April 26, 2012

LttP Take 3: Misery Mire

THE FUCKING FLUTE CALLS THE BIRD?! WHAT THE FUCK?! HOW THE FUCK?! WHEN THE FUCK?! *flips table* This could have saved a lot... A LOT of time. Seriously, at what point was I to assume that just because I free a duck from a statue that makes him forever in my debt? Looking at the size of it I have to assume it can't be too easy to give Link a lift. Christ this could have saved me some time. Fucking douchebag duck.


Thank God for tutorials because I never would have figured that out and I sure as shit would never have gotten the Ether, which I needed to stop the rain and summon the cave mouth from the black lagoon. Believe it or not I figured that much out all on my lonesome. If only they could label things more often. I see a lightning bolt, I use a lightning bolt. Finally these bastards throw me a bone.


After having to walk across spikes to get to a skull-jar I figure there must be some item I'm missing. Something that makes it so I don't have to impale myself just to step on a damn switch. Time to go treasure hunting. 


All treasure hunters have a map and mine is Zeldadungeon.net... judge me if you must. Reading through the items walkthrough makes me think they really put too much into finding some of this crap. Nobody I talked to said a damn thing about a gravestone lifting and as no other gravestones are able to be lifted there was nothing to suggest I should run full speed, head first into one particular granite monument. Game developers gave way too much credit to early gamers. I can't imagine how many children wound up committed to an insane asylum because of these games. I'm starting to think it was a good thing I never played games as a kid. There would have been many-a broken television.


Now that I've got the cape I have two options. A) I can go around dungeons without getting hurt or B) I can spy on the girls at the Hyrule gym. Personally, I think it'd be worth draining all my magic power for ten seconds in said locker room. That's enough fantasizing, I've got srs business to get to. 


Making my way around the sixth dungeon was about on par with the rest of this game. Although still less frustrating than Skull Woods. The navigation was fairly simple. In fact, I never even got the compass. There's an entire room still blacked out on my map. For all I know there are girls on trampolines covered in strawberry syrup. Of course in 8-bit I'm not sure how arousing that would be, but I'm still going to imagine that's what's in that particular room.


The amount of enemies in this level was mind boggling. It's just plain absurd. Without the red shield I imagine this task would be much more difficult if at all possible. 


The cane was a rather useful tool but only used once. I'm hoping it plays a bit more of a roll in the next dungeon. 


As far as bosses go I think it's clear they were just getting lazy at this point. It's eyeballs. As I've just acquired the cape I'm able to easily hide myself. I mean, he's no exactly going to sniff me out. I do this long enough to get rid of a good majority of the little ones. Then the big eye starts floating around and I stab it quite a few times. To the point, in fact, that I was starting to doubt it was working. 


I must say of all enemies this one should have been much easier to kill than the others. I've been poked in the eye before and GOD-DAMMIT that hurts! Could you imagine being stabbed in the eye? Not jabbed with a pen or even shanked with a fork but out right stabbed in the eye with the sword that makes evil piss itself? I call bullshit on this enemy. I should have been able to stab that bastard just once and make him my bitch.


Side note: fuck it, I'm not googling images anymore. It started out as cute, got out of hand and now it's just a pain in the ass.

Friday, April 20, 2012

LttP Take 3: Ice Palace

Fuck it. I've now resorted to the crutch known as the walkthrough. Say what you will but honestly I was sick of wasting hours upon hours trying figure out inane bullshit that some twat told me days prior.

That bit about other warp tiles finally paid off. I imagine if Nintendo was a class it would go something much like this.

"Jot down notes because this will be on your final exam."

"But it's only the first day of school..."

"Fuck you, kid."

Seriously, when it comes to LttP get a notepad. Think of it as an investment.

Back on track. When I first walked into this place I thought "Wow, what a beautiful dwelling made of ice. I bet I could melt this bitch pretty easy." Think about it, burn the place down. Level complete. I at least thought my self-heating dildo would play a larger roll than just taking down the first enemy.

I know I can use it on all my foes and maybe that's what they want me to do, but honestly I find it makes more sense to use quake. It takes up more magic power but kills a good majority (if not all) of the little shits at once. Besides, they often drop magic refills. It's amazing, they actually programmed it to give me something I need. Then again, in this case if they didn't I imagine there'd be many more death threats sent to Nintendo HQ.

I'm wandering around this freezing hell with my flaming shlong. It only takes until B1 before I get confused. *checks walkthrough* Honestly, who thinks "Hey, a switch. Instead of flipping it like a normal person I'm going to put a fucking bomb next to it!"? I guess one could argue that that's why the jar in the room contains a bomb. To that person I say "fuck you". If by this point you think this game gives you what you need every time you're a boob. There's nothing to suggest that you'll always be given what you need.

After blowing up the floor (seriously, Link, you have an addiction to explosives) and repelling down I'm attacked by two super skeletons. Again, I don't blame the supposed "bad guys". I'm wandering around their house destroying shit. I deserve this. Zelda tells me that I need something other than the sword. Logic states: if bones and rock burn in the dark world and I'm wielding a fire cock this should annihilate the caped-cadavers. Nope, I need bombs. No, that makes total sense... *grumbles angrily*

I go through all kind of bullshit including a moving floor that changes direction without warning, slamming you into a spiked wall while spooky-ass ghosts fly back and forth. Walking on a very narrow ledge with rotating flame balls. All that eventually leads to yet another ice room with an army of penguins only to find out that taking that particular path is a bad idea. FUCK.

I'm eventually forced through a door that leads only to certain death in the form of a massive spiked rock. I knew I should have just blown up more floors.

I die yet again, make my way back through the below zero death traps only to find out that blowing up the floor on B2 is not an option. In other words I have to take on this massive spiked rock thing. NOW! That's what I call bullshit Vol. 3

I feel like a moron. If I stand in the doorway nothing hits me. This is one of the most basic things I learned early as fuck in the game. Clearly I was intimidated by the size. It happens to the best of us.

Going to the right is locked so I venture to the left. I find myself in a terrible Stephanie Meyer D&D scenario. "You're in a dungeon. The floors are sparkling and there's no option of suicide."

Forget this. I back track and head north. The floor falls out. Yet again a sparkly floor. Christ, is the boss of this place Elton John?

This is fun. I get my ass kicked and instead of taking life they take magic. Something that's a fucking necessity to pass even the first fucking room. I die and now I can't continue on. What the serious FUCK?! I have to wander around until a random minion decides to give me some magic. I also purchase some magic goop from the 'shroom addict.

After sleeping a good nine hours I watched two episodes of Doctor Who and booted up the console. Not only was this the easiest dungeon yet but it was by far the weakest boss. I see three puffy eyeballs trapped in ice. Finally, my wicked wiener is useful!

I may have been hit a few times by the falling snow (Yet again, how does this hurt? Are there bricks in the snow?!?! Who put bricks in the snow?!) After melting the beasts' enclosure and drinking the magic goop the creatures died pretty quickly. I lost maybe four hearts.

All in all I upgraded my garb, got a few more heart containers and freed another maiden. I'm getting pretty good at this.

Tuesday, April 17, 2012

LttP Take 3: Gargoyle's Domain

Right off the bat this is another prime example of earlier actions meaning NOTHING. In the light world you play the flute to wake up the bird in the center of town. In the dark world that bird is replaced with a gigantic demon. Logic states that I should play the flute. Nope, just tug on the long object between his legs and he'll grant you access.

Upon entering the dungeon I see that my first enemy is... Spyro. Fucking seriously? As far as enemies go this dungeon seems to be fairly simple. Aside from the annoyance of constantly being turned into the useless fucking rabbit. The least the programmers could have done is given you super speed if they're not going to let you defend yourself.

This is a dungeon in which the map is almost a necessity. Other wise you have to play guessing games to figure out where the doors are. Despite that It's actually pretty simple to navigate. Of course if Link were out of shape there'd be no way he'd get through this endeavor. A good portion of the floors are treadmills. Which is only made that much more difficult as it seems ALL the minions are using them at once. At least we've finally found a group of bad guys that are health conscious.

After exploring all three levels the only bit of advice I'm given is to not trust the blind thief. Well, no shit, Zelda. Maybe tomorrow when I call you up you can remind me that Nutella is delicious.

I do understand that this means he's more than likely got a trick up his sleeve. I think I could have figured that out on my own. Especially after I saw the maiden guarded only by a small handful of dragons.

I get this stupid bitch and she's telling me she wants to go outside. Well, fuck you, I've got this new key and I'm going to find out what it unlocks. Okay, so I know what it unlocks but the bitch can hold her bladder while I explore the room. Oh... yay... I get titan gloves. Now I can lift rocks that I couldn't before. Oh, you mean dark green ones? At least that's what I'm assuming. I've tried lifting small dark green rocks to no avail. Massive light green boulders, no problem. Apparently dark green means it's made of dark matter.

I decide it's time to let the bitch out before she pisses on me. I swear It's like she's a dog that can't figure out doorknobs. There's only one real exit and she doesn't want to use it. I figure maybe we'll go up to level three. Nope, she doesn't want to go there either. Christ this bitch is infuriating.

Fuck it, check the internet. What? I'm supposed to explode the floor? Oh, like I haven't tried that already. I see cracked flooring now and I instinctually want to blow it to high heaven. My first time around I tried doing that and not one part of the floor wanted to give. I figured the developers were just fucking with me again. I gave up on that strategy because it didn't fucking work. Now you're telling me it does work but only in one spot? How the fuck was I supposed to figure that out?! God fucking dammit. Fuck you game developers.

I bring the twat to the boss room and push her into the light. Sadly she's not a vampire. This would have made things very quick. Oh hey, I just remembered fucking forever ago when some chick told me the blind thief doesn't like the light. That was weeks ago. Fucking useless bitch. I throw a bomb at the only unreachable cracked floor. Holy shit it works. -.-

So, the annoying cunt turns into a pissed off orderly that keeps growing new heads like a hydra. The extra heads start shooting fire balls at me. If only I had a shield that could block those... *mumbles* Goddamn fucking pickit plants.

Now I have to travel all the way across the land and into the light world to once again upgrade my swag.

Yet again I load up on fairies and swing my sword wildly and everyone thinks I'm a hero. In that sense I love this game. Act like you know what you're doing and everyone will praise you. Read a book and you're a hero. Take on a quest that quite literally ANYONE could take on and suddenly you're a ten year old messiah. Brilliant.

LttP Take 3: Skull Woods

Although this was a relatively small dungeon it was still the equivalent to sitting on shards of glass during a hemorrhoid outbreak. Between the possessed gourds steeling my shit and the hand of God punishing me for standing still for too long I was about ready to put my fist through a wall.

I feel there's one room specifically to blame for the majority of my frustration. The room just before you get the big key. As if two mummies and two floating blue orbs weren't bad enough I've got to deal with Thing molesting me while I try to move a damn statue. Seriously, could they have given this room any more bullshit? The only room worse than this (to my knowledge thus far) was written, directed, produced by and starred Tommy Wiseau.

After finally getting the big key I was finally able to discover what was in the tantalizing large chest. It's a flaming dildo that kills those mummy fucks with one hit. Talk about too little too late. I could have used this shit when I was hacking at the bastards for ten minutes a piece while dodging the great fondler from above.

Luckily for me Kellana Fay was accompanying me for this level and didn't let me waste too much time before cluing me in to "kill it with fire". Okay, so stone burns in the dark world. Good to know.

Believe it or not I had almost no issue navigating blindly to get to the key in this level. I was rather impressed with myself for being to able to bump into the right walls despite being under a non-transparent bridge. Which, if I recall correctly, they had the ability to make it transparent. I guess they either got lazy or just wanted to piss off the gamer.

From here out it was a nice basic "kill the enemies, open the door" dungeon. By now I had figured out that if I turn down the hardcore heavy metal playing from my iTunes, Molester McFondle actually has the 8-Bit equivalent of a battle cry. This makes him much easier to avoid.

The boss fight was rather simple. I'm almost positive I was supposed to dodge and weave the spiked cubes and throw fire balls at Mothra but I fuck that shit. I'm a true warrior. I filled my three jars with fairies and stabbed to my heart's content. To be honest it was a damn good stress reliever after having to make it through that particular dungeon.

Besides, the odds of you having enough magic power to fight this beast with your phallic flame thrower are staggering. This is where it occurred to me that Nintendo never took into consideration to give you what you actually need. I'll be going crazy with the constant reminder that I'm about to die and some pee-on minion will give me a rupee. I'm maxed out on rupees. I don't need rupees. I'm the goddamn Bill Gates of rupees! Let me strike down these little bastards and rip out their still beating hearts!

I digress. By the time I dropped into this treadmill hell I had maybe half my magic power. I spent it and then brutally stabbed this mutant vermin until he coughed up the third maiden. I suggest you do the same.

Friday, April 13, 2012

LttP Take 3: First Three Maidens

Finding the first maiden was a tad confusing. I'm not ashamed to admit that I had to check the internet multiple times.

Up until this point you're told not to fall of ledges. Suddenly you're supposed to know that sometimes it's okay to do so. First time around (before the game crashed for a second time) I honestly got to the point where I said "Fuck it I'm blowing up this bridge and committing suicide." Surprisingly this lead to a small fortune. Yeah, that's a great thing to teach kids. Jump from high places you might find a treasure chest.

I then spent the next forty-five minutes trying to figure out how to kill these annoying little fucks that were blocking my path. This is where I decided to check the internet. Boy, did I feel like an idiot. Go back to the third room and push the block off the side, that simple. Yeah, fuck you internet. You think you're so smart, don't you?

After this I was able to find the mallet to squish the little bastards and move on. After finding this item it occurred to me how much they look like those whack-a-pricks. I really should have put one and one together.

I make it through the dungeon to find one of the scariest, most shit-my-pants bosses I've ever seen in 8-bit form. It's a goddamn fire breathing scorpion with a warrior mask. Seriously, you're frightening enough, bro. Why do you need the mask?!

I figure if a spastic worm is a pain in the ass this thing must be near impossible. Nope. I beat it with next to no problem. Died once, but I had a fairy so it was all good. Lay some bombs, hide in the corner. Boom. Bang. On to the next one.

The second maiden, I'm proud to say, was pretty damn simple. Of course, this is all relative as this game thus far is a pounded headache.

I found the attacking water droplets to be not only annoying but baffling. I'm walking through water. Water hits me. How the fuck does this inflict pain? Personally, I've been hit with water balloons before. There's a slight sting because my brother likes to put rocks in them but all in all I don't think it hurts as much as being stabbed. How are these two things remotely equivalent?

I make my way through the dungeon with probably the least amount of swears since I started the game. I hit this big room with waterfalls. *cue flash back wibbly wobbly* I remembered being told by some nameless fella that I could upgrade my swag by walking under a waterfall. *wibbly wobbly back* I decided to take this concept and began walking into walls. From an outside perspective I image this looked rather strange.

Fast forward to boss. *Elongated blank stare* ...Nintendo, what the fuck? A gigantic eye surrounded by tribbles? Were you people dropping acid for this one? Again, this boss fight caused me minimal trouble. That's right, there was little trouble with tribbles.

I think this is the appropriate turning point at which everything starts to piss me the fuck off. Having been given the waterfall tip several levels earlier I decided to start reading everything as if it were religious text. When the second maiden popped out of her crystal and told me there are multiple ways to change between worlds. "There are some other magical warping points like the one you saw on Death Mountain" were her exact words. I figured this meant I had to find a second warp tile somewhere else in the light world.

For an hour and a half I wandered around both worlds trying to find a second goddamn warping point that would help me move on to the third maiden. While I was able to find a few pieces of heart and play cave explorer this bit of advice never paid off. Yet again I found myself consulting the internet. It tells me to go north of the broken bridge and use my hook shot to pull myself across.

WHAT THE ACTUAL FUCK?! This game was clearly made before short attention spans. I understand that much. It relies heavily on the player getting bored out of their minds and eventually stumbling upon something useful. However, how the FUCK was I supposed to figure out that there were skulls on the other ledge? The screen doesn't show enough to the west for you to see them.

Don't get me wrong, I love this new tool of mine. I feel like BatLink. However, I would never have thought to go to this obscure fucking point and shoot off my grappling gun in hopes that it would progress the game.

Fast forward to Skull Woods. Seriously, Skull Woods? Whatever. I'll leave that one alone.

I explore a good deal of the woods trying to figure out exactly what I'm supposed to do. It seems to be a theme with this game. Roughly ten minutes into my hike some douchebag pumpkin stole my shield. I figured striking it down would give it back. Sadly, that did not do the trick. He must have digested it. As annoying as that may be, I don't blame the creature. This was his intended purpose. My issue is with the fact that an upgraded shield could be easily destroyed by a fucking jack-o-lantern.

After spending a good deal of time in a wooded area without running into a caterpie I found myself hoping the holes would kill me once and for all. After a short debate I decided to go spelunking. Y'know, at least in the first dungeon I finally realized that if I see a pattern below the hole that's a floor. These things are just black pits.

I'm now in the most confusing dungeon thus far. I've still not completed it but I rage quit after the fucking hand kept picking me up and moving me. Fuck that hand and fuck whoever thought it was a necessity. I'll have a full write-up on it later and I promise from here out 1 dungeon=1 post. Sorry this one was so long... heh, cock joke.

Thursday, April 12, 2012

Wiiiiiiiiiiiiiiiiiii

A.k.a. "Third Time's the Charm"

I figure if I'm going to play the newer Zelda titles I might as well get one now and buy all my old school games via the shopping channel. It'll save me money in the long run as the games are cheaper and I won't have to leave the house to get them. Wow, now I'm really sounding like a gamer. Sunlight is evil!

Seriously though, I'm spending a lot on one game. The ending better have one hell of a pay off. Anything short of the seven maidens coming out of the system and doing countless X-Rated favors will be somewhat disappointing.

I've played up to Moldorm. I just spent a good twenty minutes trying to beat that asshole to no avail. It's late and I'm tired. I'll pick up again tomorrow.

Thursday, April 5, 2012

Fuck

FUCK! CUNT! ASS! SHIT! NINTENDO YOU SHIT PILE OF CUNT! MOTHERFUCKING PIECE OF DICK! ELEPHANT CUM DRINKING FUCKTARDS!

I beat the wizard. I made it to the dark world. I freed the first maiden. I had the red shield and red boomerang. I even turned flute boy into a tree. That was a serious "what the fuck?" moment. I was just about done with the second dungeon when my game file deletes. No reason. No shock to the system. I just boot up the console and ______________ (imagine a high pitched beep). It's gone.

After this I decided fuck it. Fuck Nintendo, I'm downloading an emulator. I'm told this BSNES is the best option. So, I download that. I get Link to the Past. I go through the whole Zelda bitching about being capture only to find out the emulator didn't have a "select button". Therefore there was no way to save. After poking around a bit I realized "freeze game" must be essentially the save option. I did this, turned off the emulator and booted it right back up. It couldn't "defrost" the file.

I'll have to get the game for a different system. Which means I'll have to purchase a different system. I have to say, I'm really enjoying wasting my money on all this bullshit just so I can hold a goddamn conversation with the people around me.